Student Learning Outcomes for Academic Programs

A.S. in Digital Art and Design

General Education Outcomes

A robust general education is founded on the knowledge, concepts, methods, and perspectives that students gain through the study of many academic disciplines. These disciplinary studies stimulate intellectual inquiry, global awareness, and cultural and artistic appreciation: they equip students to make informed judgments and remain engaged beyond the classroom. To that end, QCC promotes educational activities that allow students to demonstrate that they can:

  1. Communicate effectively in various forms
  2. Use analytical reasoning to identify issues or problems and evaluate evidence in order to make informed decisions
  3. Reason quantitatively as required in various fields of interest and in everyday life
  4. Apply information management and digital technology skills useful for academic research and lifelong learning
  5. Apply scientific methods and reasoning to investigate issues or problems in the natural and social sciences in order to draw conclusions

To support these institutional general education outcomes, the academic departments-;through their programs-may also assess the ability of students to:

  • Integrate knowledge and skills in the program of study
  • Make ethical judgments while recognizing multiple perspectives, as appropriate in the program of study
  • Work collaboratively to accomplish learning objectives

Approved by the Academic Senate on April 13, 2021.


Program Outcomes

  1. Demonstrate a progressive understanding of the various elements and basic interrelated processes of creation, interpretation, and execution within their discipline
  2. Form and defend fundamental value judgments about works of art within the area of concentration
  3. Work collaboratively to accomplish learning objectives
  4. Integrate personal observation and objective criticism in the evolution of their artistic work
  5. Proficiently operate industry standard digital art and design programs
  6. Demonstrate understanding of the methods of mass production of artwork using design programs
  7. Resolve technical problems associated with creating artwork on a computer
  8. Use aesthetic judgment to make design decisions by balancing the historical, theoretical and practical concerns to create works that reveal visual literacy
  9. Prepare images and animations for the internet.

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Campus Cultural Centers

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Kupferberg Holocaust Center Opens in a new window

The KHC uses the lessons of the Holocaust to educate current and future generations about the ramifications of unbridled prejudice, racism and stereotyping.

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QPAC: Performing Arts CenterOpens in a new window

QPAC is an invaluable entertainment company in this region with a growing national reputation. The arts at QPAC continues to play a vital role in transforming lives and building stronger communities.

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QCC Art GalleryOpens in a new window

The QCC Art Gallery of the City University of New York is a vital educational and cultural resource for Queensborough Community College, the Borough of Queens and the surrounding communities.